Behavior Lib
object BehaviorLib
A collection of behavior tools to smoothen the movements of furhat during an interaction. They can be long-term background ones or on-spot utilities.
For in-flow functions, the library must be called with a lower letter.
Examples :
include(BehaviorLib.AutomaticMovements.randomHeadMovements())
behaviorLib.switchToCharacter("Alex")
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Types
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object AutomaticMovements
An object containing background functionalities to make the robot feel more alive to the user.
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Class used to define flowControlRunner functions through the behaviorLib extension variable.